The fourth of our Pokemon go walkthrough for Nintendo DS starts with a fierce battle against Team Galactic in Veilstone City and goes right up with the fight with the Fen Badge in Pastoria City.
Step out of your Veilstone City gym after earning the Cobble Badge and you will end up greeted by Dawn, who’s just had her Pokedex stolen from the villainous Team Galactic. Fortunately you simply won’t have to go far to dig up the crooks, while they have a warehouse in Veilstone City. Head to your small building at the pinnacle of the city, so when you walk towards door you may be approached by two Team Galactic Grunts.
Team on top of Dawn to get a double Pokemon battle and you need to have no problem taking off the grunts’ four Pokemon. One on the grunts will drop Dawn’s Pokedex before scurrying off. Once again you’ve saved your day. Right now you cannot fully explore the warehouse, 9apps in case you head inside you will discover HM02: Fly in the east end on the room. This HM might be taught into a flying-type Pokemon and enables you to instantly warp to the city you’ve been recently to. You can already utilize it outside of battle on account of defeating Maylene and earning the Cobble badge in the previous component of our Pokemon Diamond walkthrough for Nintendo DS.
Take Veilstone City’s southern exit and you can be well on the way to the following destination. Unlike previous aspects of our guide, that have you tromping across Sinnoh, you’ll simply have to make a brief trip down one approach to reach Pastoria City and also the Fen Badge.
As you head south during the trip, you’ll notice a considerable, walled-in building for your right. This is the Pokemon Mansion, and when you wish you’ll be able to head inside to gather a number of useful–but not necessary–items including various Poke Balls and healing items. If you’re on the go, you are able to head south along the way and battle the trainers on the way.
When you get to the bottom of Route 212 you will need to bear right and cross a lake by walking across beam-like bridges to accumulate a handful of items, then carry on along the ordinary bridges to achieve the swamp. Your character will occasionally really go to town the mud–rapidly wiggle the directional pad to liberate yourself from the muck. After the swamp you will be in the home stretch, and you should just have to battle the last trainer before entering Pastoria City.
Pastoria City’s gym leader, Wake, uses Pokemon in the water variety. Before you’ll be able to face him you’ll want to take out his six underlings, all touting water-type Pokemon ranging in level from 24 to 26. After defeating each trainer, press the button near the trainer in order to reduce the water level and proceed. You may have to backtrack on the Pokemon Center to heal up before facing Wake himself. His team has a level 27 Gyrados, level 27 Quagsire, and level 30 Floatzel. Take these Pokemon out with Pokemon from the electric and grass types. Note that since Quagsire can also be part ground type, electric attacks will have zero effect. Defeating Wake earns you the Fen Bedge. It allows you to control Pokemon nearly level 50 and lets you use the moves defog and surf over and above battle.